Hero sections
Build a hero
that behaves like one
The first thing anyone sees, built as a tool rather than a file. Motion, depth and mouse response tuned live, then exported as code that drops into the page.
Why Brik

Mouse interaction, built in from the start
Hover states, cursor effects and UI elements carry actual behavior responding to the mouse, live in the browser.
Export the code, not just the look
Drop it straight into any site's codebase. Your design is production-ready right from the start.
Hand a client a working page, not a file
Freelancers can hand off something that's already live in the browser, not just a mockup.
Tools for Hero sections
Why build it as a tool
One system, every output.
Define the design logic once. The software holds it across everything you generate after.
Change the inputs, it recomposes.
New copy, new data, new brief — the tool re-renders live. No handoff, no round of edits.
Ship it as software.
Hand over a URL. The team runs the tool; the design system stays locked to your standard.

